Archive for 'PC'

Kirby + Trine = The Creature

Thanks to these guys on Twitter I just saw this awesome trailer for The Creature which, not to downplay the game itself, may be the most memorable thing about it. Ya know, it’s like how Chu Chu Rocket was a beloved game but the first thing I think of is that classic Japanese commercial for it.

Anyways, The Creature looks like a mix of those things in the title. Kirby for its puffball hero and its ability to suck things up and gain abilities and Trine for its 2D-on-3D visual style, tricky physics-based puzzlery and swinging action (accomplished here with The Creature’s tongue). It’s a student project and will be released for free on PC at the end of September so keep this link handy for another month.

Now Playing: Instant Jam (Facebook)

When I talked about Instant Jam on the podcast I had only played a few late-night rounds and only with the keyboard. Now that I’ve spent an afternoon with the beta application, that essentially brings Rock Band or Guitar Hero to Facebook, and my wireless guitar I’ve got a bit more to say.


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Buy Mafia 2 for pretend, get an imaginary game for free

Yup, it’s another OnLive BOGO deal this week, this time for Mafia 2. Throw down the bones for access to Mafia 2 and get your choice of any other game on the service for free. Once again, the window is pretty slim — you have to buy Mafia 2 between August 24th and 29th, then pick your free game by August 30th — but a deal is a deal. Do you use OnLive? Are these posts old news to you because you probably get the same e-mails I do?

FrontierVille retching fox

It does exist. I filmed it :D

Buy virtual Kane & Lynch 2, get a free game from the ether

Is it news? Does it mean something? I dunno, but here’s the deal: buy Kane & Lynch 2 on OnLive at full price for $49.99 and get another game on the service for free. The window for getting the free game voucher and then using it is pretty slim (you’ve got until August 22nd to buy K&L2 and the 23rd to pick your free game) but it’s a hum-dinger of a deal if you’re connection to OnLive has proven enjoyably stable.

Only your web browser can show you what 4FOURTHS is

Ok, I could easily paste the embed code for the video right here but I think the page for the teaser video of Mikengreg’s upcoming 4FOURTHS is designed so well that it’s part of the experience. Also, it changes color in time with the video and that kind of web trickery still gets me. As for the game itself, I have no clue how it could possibly play but having just messed around with the duo’s recent iApp (and free web) offering, Solipskier, I’m willing to put my faith in whatever 4FOURTHS winds up being.

Unable to ever stop Playing: Godville (PC, App)

From the name alone you might expect Godville to be a shameless melange of elements from ultra-successful casual games like GodFinger or FarmVille. While Godville does run from a web browser or an iPhone App, the similarities end there. To be honest, that’s about where Godville’s similarities to any game end because it’s more of an ever-changing, user-defined, hands-off fantasy storybook than anything else.

At first I thought it was going to be a text adventure like Zork or a choose-your-own-adventure style game but I quickly realized there isn’t even that much control over things. After you’ve created your account as a God and named your human hero things pretty much run on their own indefinitely. What you see is tantamount to being Dungeon Master in a tabletop game with stats and gear laid out in either a customizable web page or the tabbed iPhone App. The most addictive part of this is your Hero’s diary. Every thirty seconds or so you’ll get randomly generated updates (all in text form) on what your Hero is doing. All of these entries, from enemy and items to Quests and idle thoughts, are created by Godville players and new texts go live almost weekly.

Think of it like a text adventure version of LittleBigPlanet; the collective ideas of the world building a game for everyones’ Heroes to fumble through. An Ideabox form makes it simple to offer your own monsters, items, quests, or other inspirations and at any time you can easily highlight almost any text to offer corrections. Godville is admittedly “translated from Russian by non-native English speakers”. The more submissions you make and the more that are approved, the higher you rise in the game’s version of Learderboards, the Pantheons.

But even if you don’t feel like being creative there’s still a lot to love about Godville. Since it’s sourced by the current crop of early adopters (request a Beta invite here) the game reads like an insane world where pop culture and fantasy cliches have collided. One minute you’ll be running from the ORLY Owl and the next you’ll have defeated a Millennium Falcon and found a pair of Tinky Winky’s Mittens. It also requires almost no effort from you, just check in to the website or app every now and then to see if your Hero has leveled up, what new quests they’re on, or if they’ve met an untimely demise. Go too long without tossing your divine powers around to resurrect them and your Hero may be wiped from the servers as inactive.

I admit, even in the week I’ve spent putting off this post I’ve neglected my Hero, Karyn Slainwrath, pretty heavily but I don’t feel too bad. She’s out there on her own, living her life in crazy Pop Culture Land like a virtual Angela Chase while I, in true divine fashion, get distracted by all the other flashy, pretty things in the world. I check in from time to time to see what she’s up to, throw a little Encouragement or a simple text message her way (the only direct control, err, influence you have) and go about my Heavenly business… or I just go back to work. However much time I spend with Godville, though, it continues to entertain and I recommend you check it out too because the more of us there are, the better it gets.

Horse Armor: The Timeless Gag

You know you’ve made your mark on gaming history when your overpriced and underwhelming add-on content winds up as a jab in a press release four years later. The infamous Horse Armor from The Elder Scrolls IV: Oblivion popped up just this past week in a press release for an expansion to the medieval combat simulation, Mount & Blade. The Warband bundle features some equestrian expansion of its own, along with a host of other new features, which the PR staff cheekily explains:

In time honored DLC fashion, Mount & Blade: Warband is putting new armor on old horses at a cost of zero denars.

Top job guys!

Big Fish Games sale!

I don’t know if any of our readers/listeners play BigFishGames, but I love them and talk about them on the GameLuv show frequently!

They are celebrating over one billion downloads by having many games on sale for just $2.99 from July 24 – 26!  So if you’ve been curious, nows the time to try them out!!

Link to everything or try out what I’ve talked about recently

There are 60 minute trials for all four of these games and most others on the site.  Don’t forget to use the code ONEBILLION at check out.  Please use the links in the post when you go so we get affiliate kick backs :D

This is what OnLive needs

We’ve discussed previously the potential of OnLive versus the “right now” reality of the service. Currently it allows you to run the popular games of today, all of which you can just as easily play on most computers or home consoles. What OnLive really needs to offer are games, or game-related programs, that are too graphically or bandwidth intense for the average gamer’s budget. This is the sort of thing OnLive needs:

Imagine that physics engine powering games on OnLive. Just imagine it powering interactive tech demos for that matter. I could spend hours just making virtual dirt fall onto irregular surfaces, or watch virtual chocolate Easter bunnies melt near an open flame. As someone who has already spent countless hours just playing with simple physics stuff like this, not to mention many hours spent in “real” games like Red Faction: Guerrilla, I could definitely get sucked into something like this. It’ll be many years before home consoles or affordable computers could run such intense simulations, but OnLive could theoretically offer this right now. They already have stuff like this supposedly in the works: