Category: PC

Posts relating specifically to the PC. Could be games, emulators, applications, or downloads. Look to the tags for anything more specific.

Six Years later, Fortnite still looks really great

All jokes aside about Fortnite’s prolonged development cycle — it was first announced in 2011 at the long-gone VGAs — the game still looks super appealing to this day. Epic finally put a date on the game last week and have spun up the PR machine leading up to its oh-that’s-soon July 25th release.

We’ll surely see a demo coming out of E3 but for now the trailer above pretty much has me sold. It was originally pitched as Minecraft meets Left 4 Dead but the mazes of traps on display recall gleeful memories of Orcs Must Die. I also seem to remember the forts being pretty small the last time I saw the game in action. Now we’re talking about bases so big you can use boost jump pads to launch around inside them. Designing and defending something of that scale should be hilarious, and then sad, and then hilarious again.

All told, I’m still not sure I’ll buy it, even at the Standard Edition price of $39.99 but, umm, I’m glad it’s finally happening. Those more dedicated than myself can spend up to $150 for various “limited edition” bonuses if you pre-order on Xbox One, PlayStation 4 or PC before the launch.

First Impressions: Flinthook

MenuBounty

Oh, crap. This game is difficult.

The first thing you need to know about Flinthook is that it is merciless in its mechanics. It’s a roguelike, so that means I’m back at the beginning of the level every two minutes or so. I’m having such a hard time just trying to shoot enemies, fire my hook in the right direction and not step in the bad stuff all at the same time. I loved Spelunky, where I felt like I was actually making progress in the caverns before dying a hero’s death (not really). Flinthook is not like that. Flinthook doesn’t care about your feelings.

On the upside, the game is beautiful and has really fun music. I mean, check this out. This is cool. I fell in love the second this started playing, not knowing that I would be crying within five minutes.

So, onto the combat itself.

You have a gun. It shoots plasma orbs. You can slow down time. I always forget this feature exists, because I’m too distracted. It would probably help a lot if I remembered to use it. I could not fathom playing this game with a keyboard and mouse, however, if you’re using a controller I hope you can get used to everything being mapped onto one side because you can’t change it. Hahahahaha!

Ha.

…Damn.

Honestly? This doesn’t bother me. While playing I never stopped to think, “man, I really wish I could reconfigure the controls.” Some people might, but for me, it wasn’t a deal breaker. I’m just bad at the game, and a different control scheme is not going to save me.

SquareSpinningBalls_NickOfTime

Fortunately, even though I’m dying a lot I’m still making progress. I’m still leveling up and collecting items that will open up new worlds to explore. The downside is that the worlds are all a bit samey. I haven’t played far enough to see if this ever changes, but it seems like all the worlds are pretty much the same theme which might get a little bland after a while. It also seems like there’s a fair amount of grinding involved. This will either be hit or miss for some folks. I personally don’t mind shutting off my brain for thirty minutes on the couch while I grapple hook around and break things. It’s cathartic.

SquareDodgersHelmet

So far, I like Flinthook a fair bit but I really wish it was on the Switch. I’d like to curl up in bed and play it.

Developer: Tribute Games (Shawn says he enjoys the look of their stuff but doesn’t actually like playing any of it. Shawn, you’re not going to like this one either. Go back to Spelunky.)

Release date: April 18th, 2017

Platforms: PS4 (played), Steam PC, Xbox One

Regular price: $14.99

Official website

 

Capcom Cashes in on My Childhood with The Disney Afternoon Collection

Capcom Cashes in on My Childhood with The Disney Afternoon Collection

It honestly doesn’t even matter what The Disney Afternoon Collection is because, for me, it starts and stops with this artwork right here. The wavy shapes, the day-glo colors, some of my favorite childhood characters and that font on “Collection”. It’s too perfectly 90’s. This is practically a cover of Disney Adventures magazine, another childhood memory I cradle in the warmest cockles of my heart.

The collection itself could never compete with that kind of nostalgia but it’s a good bundle nonetheless. Ducktales 1 and 2, Chip ‘n Dale Rescue Rangers 1 and 2, Darkwing Duck and TaleSpin are getting the Mega Man Legacy treatment for $20 on PlayStation 4, Xbox One and Steam. And it’s out this Saturday the 18th! I don’t have a lot of time to write more so I’ll leave it with the press release text and a few final thoughts:

“All six games are new and improved HD versions of the originals and feature a number of filtering options that replicate a classic retro look and feel. This collection also offers new ways to play with Boss Rush and Time Attack modes for each game. In Boss Rush mode, players battle through challenging boss encounters consecutively, while Time Attack mode encourages time-based gameplay and provides online leaderboards that track the fastest times for each game.

A new “Rewind” feature makes these challenging titles more accessible for newcomers, with the option to rewind time and enjoy a swift recovery from blunders. Additionally, the in-game Disney Museum will provide history buffs with a wealth of content to celebrate the era of the original releases, such as concept art, advertisements, character art, and music – all preserved in their original glory.”

  • Yes, this is being handled by Digital Eclipse and should hold the same esteem for the source material as their previous Mega Man Legacy Collection.
  • Yes, I think Capcom may be running that Ducktales license dangerously close to the ground between this and 2013’s remastered treatment.
  • No, these wouldn’t be my personal six favorite Capcom/Disney titles but I can’t argue with the package and its appeal.
  • Finally, no, I’m probably not ever going to buy this… but I sure am glad it resulted in that artwork up there!

Taking Screenshots as a Gameplay Mechanic in Eastshade

Some of us just can’t help walking around virtual worlds and spamming on the F12 key to take screenshots. It’s more an appreciation of the environment and artistry than a desire to capture broken mechanics, and now that meta mentality is being turned into a game itself.

Eastshade is an upcoming PC game from Eastshade Studios in which you, as a painter, explore a fantasy-themed 3D world in search of the perfect scenery. Plop down your easel, frame the shot and watch as it’s “painted” on the canvas as an in-game, 3D object. What do you do with it? That’s where Earthshade takes its next surprising turn.

The game promises “interweaving micro-stories” and dynamic conversations with its inhabitants who reveal the story, items and new locations as you gift them paintings and interact with them. It makes me think of Animal Crossing with its innocent and interconnected community.

Take a look at the trailer above to see an early version of Eastshade in action. It’s not due until sometime in 2018 but if that seems painfully far off you can get a taste Eastshade with Leaving Lyndow which releases tomorrow for $4. It lacks the screenshot-painting mechanic but will introduce you to the Eastshade universe and its characters through a short, exploration-adventure narrative that can be finished in one sitting. It’ll also bolster the development of Eastshade itself so if it seems like something you want to dive into next year, maybe give Leaving Lyndow a try this week.

Get A Good Bundle of Indie games for $2 from Itch.io

 

112316-goodbundle

If you ever pondered to yourself “what are these indie games people are always talking about?” then itch.io has an amazing answer for you this week. “A Good Bundle” contains 151 DRM-free indie games with all proceeds being split 50-50 between the American Civil Liberties Union and Planned Parenthood. The motherload of 151 titles goes for $20 with tiers at $2 for 89 games and $8 for 125 games.

The $20 tier is where indie favorites like Proteus, Gone Home, Catlateral Damage, The Novelist and Read Only Memories sit but there’s plenty of good, weird stuff at the lower levels. For $8 you get Hero Generations and Metamorphabet which already justifies the price for me but even at $2 there are gorgeous Finji titles, Pioneers and Depression Quest to check out. A lot of these games can even be played straightaway in your browser.

If you happen to be that hypothetical person wondering what’s up with indie games and you hypothetically wound up on this site, then A Good Bundle would make for a good primer on the bewildering and gargantuan indie scene at whatever price you pay. But don’t ponder it forever, the deal ends Tuesday, November 29th.