Tagged: E3

Trending Topics from E3 2009

I’m really proud that I finally got this one written up. The full thing is at NfamousGamers but I posted a larger-than-normal clip below.

e3trends-1

Now that we’ve had a while to wrap our heads around what went down at E3 I thought I’d chime in with a few of the trends I noticed from the show. This is by no means empirical proof, just some things that made me go hmmmm as we head towards 2010.

Motion Control or Nintendo Wins
They may have already won from a shear sales point of view but 2009 is officially the year when Nintendo broke Sony and Microsoft. Both companies, once devout supporters of the “hardcore” audience were fumbling all over their respective stages to flaunt the next level of… motion controls. Congratulations Nintendo, you’ve won it all. Just like the Wii there will no doubt be plenty of games for the core audience that use both Project Natal and Sony’s motion control (please, give it a name already!) but both demos were clearly aimed at a much wider audience, especially Natal.

2010 is going to be the banner year for motion control whether Natal and Sony’s tech make it to store shelves or not. E3 was just the opening salvo in what will become the new ‘we’ve got more bits than you’ technology arms race that has supplanted the time honored war of ‘we’ve got the next new console’ that would normally be happening around this time. It’s actually a good thing as new console announcements at this economic standpoint would probably be a death sentence for The Big Three. Instead they’re relying on less-expensive peripherals to help refresh the current generation of hardware by offering new experiences.

What I wonder about is if all three very unique motion controllers will be any easier to cross-develop for. Porting from the Wii to Xbox 360 requires a lot of controller re-programming but will gyroscopic input be any easier to translate to Natal’s motion tracking camera? Will a game on the Wii feel better than one played with Sony’s tech or will Natal’s “nothing to hold” interface feel the most natural and responsive? We could soon see a return to the days of console exclusives simply because of the disparity between technology.

Proprietary Plastic Peripheral Peril
Motion controls may make our familiar button-riddled controllers obsolete one day but it doesn’t look like game-specific peripherals are going away any time soon. For impact I’ll simply list all the peripherals we heard about at E3 and let you try figure out how you’d store them all in your home.

  • Project Natal camera
  • Wii MotionPlus
  • Wii Vitality Sensor
  • Sony’s Motion Wand/Controller
  • Ubisoft’s Your Shape camera
  • Tony Hawk Ride’s Skateboard
  • The Beatles: Rock Band’s FOUR instruments
  • Squeeballs GameTrak Freedom Wand for Xbox

But wait, there’s even more stuff at NfamousGamers!

E3: Squeeballs or That Other Motion Controlled Game

squeeballsOhp, here’s one more that just made it up on Nfamous from the show.

One thing we learned at E3 this year is that proprietary hardware doesn’t just mean consoles anymore. From the motion/voice controlled Natal to Sony’s wand-based prototype to Ubisoft’s Your Shape camera, 2009 and 2010 are going to test the limits of our home’s square footage with new peripherals. Oh, and here’s another one, Squeeballs, from developer Performance Design Products.

Check out the full waggly thing over at NfamousGamers.

E3 2009 by Me

I wasn’t at E3, as I’m sure you’re aware because I didn’t make an OMB-BBQ-WTF!We’reHere! post, so I didn’t really make any astounding discoveries covering the show, but I did write a lot. And mostly for my own satisfaction I’m doing the recap link post now that it’s been one week since it all went down. Look for more Post-E3 stuff this week and on the podcast this Sunday.


E3: Data Design bringing more MotionPlus golfing to the Wii

You would rightly have expected a flurry of realistic sword fighting games to show off how accurate the upcoming Wii MotionPlus accessory is but it looks like “the gentleman’s sport” is going to be the official benchmark. When Nintendo first announced the gyroscopic peripheral at last year’s E3 they made mention of how realistically it could capture your golf swing, a concept that Electronic Arts was quick to exploit with the upcoming Tiger Woods PGA Tour 10. At this year’s E3, Data Design Interactive is ready to pick up the torch with two MotionPlus enhanced golf games of their own. Is it a hook or a slice? Find out more in my coverage at NfamousGamers.