Tagged: Kinect

Is the Xbox One X hiding a built-in microphone? Also, here are the ports

"The rarely seen backside... of Xbox One X"

I totally missed the “Drag to rotate 360 degrees” part of the Xbox One X site yesterday. I thought they weren’t ready to reveal what was on the backside of the console but here it is, looking very much in line with the Xbox One S and the recently revealed Xbox One X devkit.

The most surprising part is that the HDMI IN port remains so anyone looking to upgrade their current Xbox-as-a-cable-box experience should be good to go. As an upgrade to the current Xbox One experience I suppose it’s not that surprising to see the ports remain the same. With the added promise that all Xbox One accessories and games would be compatible with the One X there’s not a lot of room to change things up on the ports.

Is the Xbox One X hiding a microphone?

Continuing to rotate the console, however, has led to my next tinfoil-hat speculation: is this tiny black hole on the console’s front left side a microphone? Will Cortana “always be listening” and sending privacy advocates into a panic? Privacy aside, the voice commands offered by the Kinect were the only way I could navigate the original Xbox One’s Dashboard. If that tech has hitched a ride as a low power, built-in component of the Xbox One X it may stand as a fitting legacy for the ill-fated motion sensing peripheral.

Like the Xbox One X Avatars, I hope we find out more on this mysteriously little port this week as E3 steamrolls right over my day-job productivity.

FRU Live Stream is Up

My setup isn’t great for recording Kinect games but they come along so rarely that I’d never tried before. Nevertheless, here’s a quick half hour with FRU!

The Last Great Kinect Game, FRU, is Out Today

071316-fru

It was E3 2014 when I first saw FRU in action and immediately fell for its mix of 2D platforming and Kinect integration. The bubbly silhouette of your body allows the main character to interact with an alternate version of the world. Your positioning allows the character to access platforms and bypass obstacles. Imagine if your body was the portal in Portal. And it’s finally out on Xbox One today for $14.99 or $10.04 for Gold members.

I will hopefully be streaming it this afternoon but whatever I do get recorded will be up on YouTube shortly after.

Boom Ball brings block breaking body bounding to Xbox One, today

Released amid the rampant consumerism and crippling food comas of this holiday weekend is a new Xbox One digital game: Boom Ball for Kinect. I know, it’s hard to think positively about Kinect’s motion controls but this $10 download is like a pleasant cross between Boom Blox and Breakout. It looks like a perfect low impact, low cost game to help recover from the festivities or show off that new Xbox One.

Commander Cherry wants you to pose for him

Ever the sucker for games that point cameras at my dumb face, I’m happy to inform the world about Commander Cherry’s Puzzled Journey. Like Leedmees on Xbox 360 and upcoming rival, Fru, Commander Cherry requires you to stand up and strike poses to create bridges and platforms for a 2D character. Where Leedmees was more like Lemmings and Fru has a gorgeous visual style, Commander Cherry looks to revel in dumb-itude.

Despite the similar gameplay elements they both look different enough to be equally appealing. Fru’s stages all take place on a single screen with an emphasis on puzzle solving. Cherry’s stages scroll like a traditional platformer with glowing pick-ups suggesting the shape you need to take. I could get into both as long as they don’t release around the same time. There’s only so much mild physical activity I can handle after all.

I’ll probably have more to post about Commander Cherry’s Puzzled Journey as it nears its “2015” release on both Xbox One and PlayStation 4.