Way back in the early 2000s there was this physics powered, bridge building series called Pontifex. I was never a very good bridge designer but I was enthralled by watching my creations crumble under the weight of a train. Tumbling into the river below I would quickly reload and watch it all go to hell again. Later the same guys made Bridge It but at the time it was exclusive to Nvidia cards and I was stuck on GeForce.
Bridge It took the flat shaded, grid-based look of Pontifex, coated it in gorgeous textures and doused it with wonderful lighting, terrain and reflections. I was jealous but it looks like I’ll soon be able to simultaneously relive the glory days of Pontifex and gawp at Bridge It style environments with Bridge Project.
Coming to Steam on March 28th for $20, Bridge Project looks prettier and features more stuff to do than all the highly specific physics-based-bridge-building-simulators before it. Build bridges to support buses and tanks as well as trains, boats and cars. See if your creation holds up against earthquakes and high winds. Most importantly, access an endless array of bridge-building challenges from the community and stack up your scores next to theirs.
As much as I enjoyed Pontifex and the handful of imitators that I’ve played on websites and handhelds since, I’ve never managed to finish every challenge. At some point my engineering ingenuity gives way to the sadistic joy of watching things fall apart and then I give up shortly after. So maybe I’m not jumping on it at launch but I’m definitely keeping an eye on Bridge Project down the line.