Tagged: Koei

New footage shows even more Dynasty Warriors 9 gameplay

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Well this is a *far cry* from the Dynasty Warriors I know

Dynasty Warriors 9 is gonna be so weird! The marketing machine has been revving up for a while but within the past week two noteworthy things happened. First, Koei Tecmo America confirmed the game for the U.S. on PlayStation 4, Xbox One, and Steam. No date has been set but it’s always nice to hear that we won’t have to try and import a new installment.

Second is the release of the latest trailer which shows much more of the actual gameplay. Up to now it’s been a lot of tightly edited clips with no on-screen display but finally we get to see the game in action. The major change from previous entries in the series is the promise of an open world. Before, you would carry out preset missions with remixed targets, obstacles, and objectives on a handful of maps. While it’s easy to dream up something like Dynasty-Warriors-meets-Far-Cry, the reality is looking to land on the well-worn DW side. But that’s not say I am at all disappointed by what I’ve seen so far.

While major battles look pretty much the same — your larger-than-life hero cuts through throngs of idle fodder with dazzling combo strings, working to take over a territory — this latest video reveals some unexpected variety. Somewhat like Red Dead Redemption or Grand Theft Auto V, random side missions seemingly pop up as you’re criss-crossing the landscape. You may be on your way to a battle when a nearby enemy messenger triggers a sudden chase. Or you may stumble across a supply convoy that will make future battles easier if you can wipe it out.

The new footage also shows off something I never thought I’d see in a Dynasty Warriors game: stealth. It’s all in Japanese so I can’t tell you the specifics but seeing fabled tyrant-ruler Cao Cao creeping through the grass and Metal Gear style exclamations pop up over the heads of suspicious soldiers looks absurd and delightful. Stealth can also apparently be used to sneak up on (or sneak away from?) animal encounters. The series has had battle-ready tigers and pandas for years but the latest PR copy implies they’ll be out in the world doing their own thing, probably waiting for you to collect 10 or more of their hides for a side quest.

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All your slash fiction favorites return!

The series is no stranger to RPG leveling, weapon and armor forging, and item crafting. None of that has been shown yet for Dynasty Warriors 9 but given the large scale of the world, the hub towns, and the item drops seen in the video, I’m sure there’ll be plenty of it. Just a few other random sightings from the footage: grappling hooks for scaling castle walls, a bow and arrow for every character with a bunch of different arrow types, exploding casks to shoot with those arrows, air dashes and wall jumps, riverboats for traversing waterways, realtime day/night lighting, troop commands, and glorious slow-mo! Oh, and naturally there’s thrashing guitar rock.

I’ll be back with more when an official date is announced or another worthwhile trailer is released. For now, I’m already fighting the urge to go back to the last entry we picked up or try to power through DW: Strikeforce again. Check out the official site for more screenshots and character art.

Heartwarming Muguu Diary: Another look from the Open Beta

In a much quicker turnaround time here’s another, slightly higher quality look at Heartwarming Muguu Diary, this time in Open Beta Test form. They’ve patched up quite a few quests and systems so the thing is more playable now and it also seems to run better, even on my PC. Players are very much live and visible now as well though I pretty quickly turn them off in this video and forget to turn them back on for a while. My bad.

I recorded at 720p on my phone so you’ll probably want to watch this on YouTube itself rather than embedded here. It turns out my phone only records up to 3.99gb for video files so it cuts off at the end but you don’t miss much, I was about to end it anyways. Thoughts? Comments? Questions? Let me know!

‘Ninja the strongest’ with Ninja Gaiden on your smartphone

A little bit 3D action, but mostly card battling

Well, on your Mobage-enabled, Japanese smartphone that is. Tecmo Koei announced that they’ll release ‘Ninja Gaiden of One Million People’ this fall on Android and iOS devices through the Mobage service in Japan. The free-to-play offering will feature 3D graphics and some touch-based action but the majority of the gameplay looks to be based around card battling.

From what I can make out through the hazy Google translation, the ‘one million people’ tagline refers to the game’s social hooks and that they’ll monetize the thing by selling items and weapons. Your goal? To ‘ninja the strongest’ with your clan of friends, all putting their energy into completing group quests and building up ‘Ninja Gacha’ to unlock new weapons and level up.

Wow, this is getting much less appealing now that I dig more into it. I should really finish wading through translations before I start writing posts because now I feel like I have to put this up. Let them have their card battling, microtransaction social game. This is probably as good a time as ever to remind you that Ninja Gaiden: Dragon Sword on DS was really pretty good.

My favorite Dynasty Warriors game is coming to Consoles!

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Picture this, but better looking

KoeiWarriors, the Koei (and now Tecmo) fansite, has revealed that my favorite Dynasty Warriors game to date, DW: Strikeforce, will be ported this October from PSP to both Xbox 360 and PlayStation 3. That’s an October release for Japan but knowing Koei a localized release is inevitable and will include four-player co-op, voice chat, a new character card system to further augment the game’s already ridiculous depth, new weapon abilities, and even Meng Huo. You probably don’t know who he is but rest assured another playable character is a good thing.

I’m not expecting the game to look drastically different but I am expecting it to be infinitely more fun to play since it tasked every button on the PSP with multiple functions. A second analog stick and an extra button or two (plus Achievements!) should have me right back into the surprisingly fast action of Strikeforce. This could potentially be the Dynasty Warriors game that shuts up the critics so keep an eye on it if you’ve ever even been vaguely interested in the series.

Done Playing: Dynasty Warriors 5 Empires (Xbox 360)

I know how most of you feel about Dynasty Warriors and your opinion is rightly justified. Outside of a rare original offering (I’m thinking fondly of you Gitaroo Man) Koei doesn’t stray far from their own well worn path through feudal Asian history. But when was the last time you played a Dynasty Warriors game? If you wrote the series off years ago Dynasty Warriors 5 Empires is the perfect opportunity to take a fresh look.

For starters, the zoetrope framerate of the PlayStation 2 original is optimized to an acceptable level and the visuals have been notched up with improved textures, a fogless draw distance, and loads of flashy effects. It’s not going to win the graphics crown but the Xbox 360 definitely offers the most technologically pleasing Dynasty Warriors in years.

The other big advantage that the game has is in its Empires subtitle. Empires is what Koei calls the strategy-enhanced spin-off of each Dynasty Warriors release. Between battles of hack-and-slash man-flaying you’re presented with an increasing number of “policies” to build your army, recruit ranking officers, collect tax money from your kingdom, research weapons and items, and more. Policies are presented like cards in a game of Magic: The Gathering with shaky alliances and military maneuvers lasting a set number of turns while others increase your stats or bulk up your forces. As you conquer China’s 25 territories you’ll gain new policies and faltering rulers will call on you for aid which you can accept or deny.

I really enjoy the subtle strategy that Empires presents. It’s not as complex as Sid Meier’s Civilization and you can delve as deep into it as you want. It’s easy to spend over an hour weighing your policies and relocating troops but it’s just as easy to step aside and let your allied Generals (read: the game’s A.I.) play policy maker. After playing a few rounds as the Ruler that everyone looks to for brilliant tactical decisions, sometimes it’s just nice to get back to the action and conquer another territory.

Besides the monstrous roster of hard-to-keep-straight character names, the thing you probably remember most about Dynasty Warriors is the gameplay. Hack-and-slash by definition, there is more to it than simple button mashing but once you bulk up and find a good combo you’re pretty much set. The gameplay offers a series of combos for each weapon type, archery for the rare sniper moment, a few mounts to ride on from time to time, and the almighty Musou attack. Charge it up or let it build as you slay countless cookie cutter goons and tack it onto your longest combo for maximum damage. Empires’ strategy flows onto the battlefield as well, requiring you to capture enemy strongholds to weave a path across the territory towards the main camp. Surprise reinforcements, natural disasters, and status effects keep you on your toes as your pre-chosen policies come into play for your benefit.

Stampeding your way across China doesn’t take long; we’ve managed to finish off an Empire Mode campaign in just a few sessions. Thankfully, Koei is all about replay value and if you haven’t worn out your thumbs on the first play through there’s plenty to see and do. Special events come once per campaign and their outcome can greatly alter the game, there are always new items to research and upgrade, famous warriors to enlist and build up, and Achievements to work for (even though they cheaped out with only 36 to unlock).

The sound design — another series hallmark — is also in full effect, belting out guitar rock anthems backed by some of the most hilarious voice acting this side of the Canadian border. Bad as it may be you’ll come to appreciate the vocal cues to keep you abreast of what’s happening across the battlefield.

Plodding along over the years, refusing to really innovate, the Dynasty Warriors franchise has refined its own unique form. It doesn’t look especially good, its gameplay isn’t as slick as some, but Empires brings all the right elements in just the right proportions to offer a lengthy and fun feudal romp with the added bonus of some strategic thinkery.