Tagged: Minna de Spelunker Z

Spelunker World is out in America and it’s a Beautiful time to be Alive

This is it! My life is complete! Minna de Spelunker Z is finally out and completely comprehensible in English as Spelunker World. It’s free-to-play on PlayStation 4 and hilariously brutal and you should all go download it and we should play for a while. Check out my first 45 minutes with the game that I streamed last night and all the simple revelations I had simply because I could read text prompts.

There’s a Spelunker Z PlayStation Community… because I made one

Yes, of course I immediately tried to create a Spelunker Z community now that game-specific hubs have been added to PlayStation 4! Unfortunately, the U.S. PlayStation interface doesn’t know what “みんなでスペランカーZ” is so I couldn’t tie it to a game but I’m still here, ready to answer your questions about this obscure little platformer. So come join up, you probably won’t be hit with very many “new post” notifications from me.

In other Z-News, I’ve been spending my candies trying to win Perle the Cat and on the fourth try — with eyes clenched shut and having Katy prophesize “YOU GOT THE CAT” — I got the cat! There was much screaming and hollering and our real cat, Molly, immediately attacked Katy because she hates when Katy is happy. Now I have my own in-game cat who can hold down multiplayer switches and let me nab even more “lithograph eggs” in the levels.

Truly, it is a new era of Spelunker. Come and join us me!

New Collaboration and More added to Spelunker Z

Forget about that Metal Gear Whatever game! Minna de Spelunker Z updated last night and while we still don’t have a new zone they’ve updated, changed and added a lot. The Version 1.07 changelog adds the new Championship events, makes the web-based notifications faster, adjusts the daily login bonus timer, and improves the criteria for the end-of-stage multiplayer rankings. Most noteworthy for me and my sprawling glut of gear is the addition of a “NEW” tag on newly crafted items to make them easier to find. According to the Google translation there’s also a way to reset your OP gear to its starting stats which is kind of terrifying since I can’t read anything in the game.

In other news, Square announced that they’ve reached 300,000 registered players which doesn’t seem like a lot for a game that’s nearly eight months old. The chances of it being translated now seem extra slim but, whatever, we get a bunch of daily login goodies to commemorate the occasion starting on September 18th.

091715-spelunkernimueSeveral new events are rolling out including the reveal of Collaboration #7 that I’ve been guessing at for nearly a month. Turns out it’s Kaku-San-Sei Million Arthur, some kind of wildly popular mobile, card battle, RPG, thingie. It’s even available in English if you’re into that sort of thing. I’m not, so all that’s important to me is that new gear will be available from 9/16 through 10/28.

Nimue (the character from the teaser image), Merlin and Arthur gear will be peppered through a handful of stages, rotating availability in two-week intervals. The Million Arthur collaboration also gets you a bonus 100 Moon Stones if you download both it and Spelunker Z on the Vita by October 28th. That might be hard to pull off if you aren’t using your Japanese PSN account though.

Of utmost importance to me is the new pet, Perle. Not only is it an adorably plush Persian cat that sits on your head, Perle can be used to activate the multiplayer switches in the levels. I might finally be able to grab some of the shining silver eggs that have been off limits to me since I can’t ever find anyone to play with. Perle’s lithograph pieces can be found in stages 1-16 through 1-20 from September 16th through October 28th.

Finally, there’s the new Championship events that promise “tricky ultra-high degree of difficulty” stages with powerful loot as the reward. Rotating daily from now until October 28th, I’m not certain if these five Championship stages are just remixes of existing ones or totally new. I’ll have to have more of a poke around the map screen with Google Translate loaded up.

Prepare Yourselves for Life-Changing News from Spelunker Z!

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It’s that time of the month again: time for the ~hot~ headlines from the bang-blasting world of Minna de Spelunker Z! You should really be playing this game, everybody.

As the Seiken Densetsu 2 promotion winds down over the next two weeks we’ve got new ones starting up. Continuing the trend of ultra-Japanese cross-promotional loot are several items from Shin Jigen Game Neptune VII. That means Hyperdimension Neptunia to you and me, an RPG series that has seen a surprising number of U.S. releases since its PlayStation 3 debut in 2010. The cute new gear is available from August 19th through September 23rd on stages 1-6 through 1-10. And I basically just typed that up so I could remind myself over the coming weeks of where to find them.

Elsewhere in Spelunker news is the announcement of a ghost bustin’ community event that runs from August 20th through September 2nd. As players hose down ghosts across all the game’s stages we’ll slowly begin unlocking new rewards. Since I can’t even put money into the game if I wanted to these events are a great way to get free candies and cakes to trade in for sweet loot without grinding out all the pieces.

 

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Finally, we’ve got the teaser image for the next Spelunker-cross-collaboration that’s coming September 17th. It’s… I dunno. The busty character with the thick collar and pink hair is familiar but I just can’t place it. We’ll also be getting a Championship Mode on September 17th that promises “ultra-high degree of difficulty stage” with powerful special items as the reward for surviving. I can’t wait to throw myself against that… and then go back to playing The Phantom Pain.