Tagged: Nintendo 3DS

Hey Nintendo, you’re welcome

For maximum effect you should view this post at GameLuv.com directly where this image is couched between almost the exact same blue and pink that we’ve been using since 2006.  If they weren’t currently reserved for the Chinese market (and if they came in XL format) I’d say these would be perfect for Katy and I. Maybe I’ll be sure to stick any 3DS screenshots I post within one of these frames… but I probably won’t.

E3’11: Thoughts on Wii U

I think it looks like a handbag :/

Let’s cut right to it since I’m so many days late in getting this posted anyways: nothing outside of Wii U from Nintendo’s press conference was of any interest to me. Ok, ok, a couple 3DS games looked neat but it was Wii U — which was revealed to me by way of twitter as I was sending Katy off to Europe — that was obviously the big news.

Living up to many of the rumors, the controller wasn’t a huge surprise but the silence over the console itself was. Is this just a Wii? Is it a slightly enhanced Wii? Is there another new, non-WiiPad controller coming? Nintendo has since admitted that the whole showing was confusing and didn’t get across everything they were going for. It’s almost MORE interesting than what they did show; that being a bunch of glorified tech demos.

Still, the potential was easy to see. Once again Nintendo has made what will probably be the most unique party game experience with one player on the WiiPad and others (up to 4) using Wii Remotes. The virtual spaces that the gyroscope-enabled WiiPad lets you interact with was also a mindblowing display. While the TV displays the “straight ahead” view, the Shield Pose demo let you look 360-degrees around you with the WiiPad held up in front of you. The hardware itself has some surprises of its own, able to stream the game directly to the WiiPad to play in bed, on the toilet, or when someone else wants to use the TV. In a great throwback to the 3DO it even has its own volume slider and headphone port along with a touch screen stylus, dual analog sticks, and ergonomic grip on the back that conveniently acts as a stand.

it ALSO only does damn near everything!

The problem? Price. That’s a Sony caliber product right there with tons of tech inside that can’t come cheap. And that’s just the controller. I personally think the console itself is going to be a minimally enhanced Wii with little more than some HD outputs, basic wifi and a little flash memory. They’re finally falling in step with HD but the big draw is clearly in what the new controller can do, not how astounding the games look.

They also promised loads of third-party support and showed a couple demos but the WiiPad’s features could just as easily dissuade developers from the investment it takes to bring their PS3 and 360 games to Wii U. Where the Wii brought us a bunch of shallow minigame collections we may wind up with PS3 and 360 ports that limply slap on map/inventory support for the touch screen and ship it out the door.

Like most, I wasn’t sure what to make of this thing at first but in the days since E3 opened I’ve come around on Wii U. I like touch screens and analog sticks way better than Wii Remotes and motion controls like PS Move and Kinect so they’ve got me on the physical interface. I’m not the biggest fan of Nintendo’s IPs anymore so they still need to find some games I care about but I don’t outright hate this thing! And after the last few years of being bummed out over the Wii that may be the biggest surprise of E3.

 

Sega has a CRUSH on 3DS

Original PSP trailer, in case you forgot

Amidst the hidden-object games for PC and the expletive-laden console shooters in this week’s ‘You, Me and the ESRB‘ show I found confirmation of CRUSH 3D. You may remember it as simply CRUSH when it was released in 2007 on PSP. Sega and Zoe Mode are dusting off the source code and slapping it on the 3DS for an expected release in 2011 depending on just how dirty that code is. The ESRB rating summary confirms the return of the 2D/3D puzzle platforming gameplay of the original with “cartoony” characters, giant cockroaches, and, uhh, Mild Cartoon Violence. Elsewhere, the BBC’s Barney Harwood of Blue Peter fame (I have no idea who that is or what that is) recently made a trip to Sega to see the game and was reportedly super impressed.

“It was a fun day” said Marc Tourle, game designer at Zoe Mode. “We created an avatar just for Barney, so he could see himself running around a Crush 3D level. And we all got Blue Peter badges to boot!”

What on Earth are these people talking about? Anyways, Crush 3D is yet another old game that’s getting an exploitative update for the 3D handheld but in this case it might not be such a bad thing. I think a lot of people missed out on what looked like a unique, brain-tweaking puzzle game in 2007… myself included.

 

Mahjong gets the 3DS treatment this Summer

BONUS POST! Not only is this Atlus’ first game for the 3DS and not only is this tile-matching mahjong in three dimensions, it’s also a heads-up from Sunsoft. Yeah, the Sunsoft of old is still at it… umm, making 3D Mahjong. Mahjong CUB3D is coming this Summer from Atlus and along with classic tabletop style layouts the game will offer Cube Mode which is exactly what it looks like above: tile-matching mahjong but all up and down and over and around. It’s not exactly the ‘Picross 3D 3D’ that it immediately makes me think of but it’s close. Someone get on that ASAP!