Ever since Giant Bomb did that Quick Look of Boulder Dash: 30th Anniversary I’ve been feeling the feels for the Atari PC and NES versions that my sister and I used to play. It’s taken way longer than I planned but I finally finished a new videOST series for the game’s soundtrack and recorded a little session with the game full of stories and memories. I also managed to finish the game without an excessive amount of cheating. It’s the first time I can remember ever seeing (and hearing) the ending!
Would you look at this little beauty right here? Not only is it a Metal Gear Solid V soundtrack on a cassette tape that looks just like the ones in the game, it contains the soundtrack I’ve been after since the game was released. You know, the soundtrack I spent a week recording and editing out of the Companion App. The soundtrack that is hidden around the game’s open environments on cassette tapes tucked away in remote camps and dark corners. The soundtrack that people thank me for uploading to YouTube on a daily basis. It’s finally real, official and (most importantly) better mixed than my recording!
Somehow I missed the news and the thing’s been out in Japan for a month so I quickly jumped on the Limited Edition package this morning at Play-Asia. If there’s one playlist I’d pay $50 to hear coming out of a cassette tape in 2016, this is the one. Of course, it also comes on a CD because let’s not be totally crazy here. Expect many more photos, an unboxing video and probably a review over on OSV when it arrives in a few weeks.
On a side note, Metal Gear Solid V now has four official soundtracks: The 2-disc Original Soundtrack, the Vocal Tracks album with all the vocal themes from the series, an iTunes exclusive Extended Soundtrack with 5+ hours of music and now The Lost Tapes.
“Boss. That’s too much music.”
Kaz… I’m already an audiophile.”
Pardon my link bait but I already did a recap of my favorite game music from 2015 over at Original Sound Version. I even think it turned out pretty well so you should probably check it out over there. If, for whatever reason, you just can’t bring yourself to leave GameLuv I’ll do you a quick recap of my picks.
Game Soundtrack of the Year: Metal Gear Solid V: The Phantom Pain
By: Ludvig Forssell, Justin Burnett, Harry Gregson-Williams, Daniel James, Rina Yugi, Steve Henifin (Kojima Productions), Donna Burke, Stefanie Joosten
If you still love listening to a soundtrack after spending 200+ hours with it, you know it’s something special! While the storyline of MGSV may be all over the place, the music — from original score to mood-setting ambiance to licensed 80’s pop songs — holds true to the game’s themes of pain and revenge. Even the licensed tracks used only in trailers leading up to its release stick to the overall vibe of the game.
Runner Up: Minna de Spelunker Z/Spelunker World
By: Ken-ichiro Iwasaki, Maro Miyakawa
I don’t know how many hours I spent with Spelunker in 2015 but I kept up with the Japanese and U.S. versions almost every single day from April on. It’s a peculiar combo of punishing retro platforming and modern, free-to-play design that I can’t seem to get enough of. As such the infectiously catchy music has been in my head all year long and I love and hate and LOVE it!
Arrangement Album of the Year: V-Jams by V-Jams
V-Jams’ style hit me so hard back in August that it made me feel like a video game music virgin; as if no one had ever rearranged a video game tune before. It’s not because V-Jams’ renditions are ultra-authentic to the source material, far from it. V-Jams pushes familiar themes to the edge of recognizability and then noodles over them with amazing jazzy style as the minutes unravel. There’s also a bit of mystery around the collective which I’m eager to see revealed in 2016 because it means more of this astounding music won’t be far behind!
Runner Up: Volume III by DJ Cutman
While I love the wildest deconstructions of music I also appreciate the simple art of adding fat beats. It really was that simple on Cutman’s earliest works but for 2015’s Volume III there’s a lot more going on. Chopped and looped with layers of fresh drums and beats, he’s reinvigorated some of my favorites and introduced me to so many new soundtracks. Volume III is simply his most polished and professional work yet and well worth checking out.
I expected to like a lot of things about Metal Gear Solid V but I was surprised to find one of its in-game soundtracks so captivating. Yes, yes, there’s a bunch of 80’s songs in the game but forget about those. You’ve heard them all before and GTA has done a better job of curating them for the last fifteen years.
‘Music Tape 1’, that’s the stuff you should check out. And now you can, because I recorded it all. I also wrote about several of the tracks over on OSV so take a look at that if you want to know more or just hit play on the video above and enjoy.
There’s something in CounterSpy’s visual style and soundtrack that more than compensate for its gameplay flaws. It’s a terribly inconsistent game when it comes to being spotted which makes the experience more frustrating than it should be. Still, I really liked it and after the first several hours with the game I couldn’t stop humming its cool 60’s spy flick music.
I went looking for an official soundtrack but only found a few songs on Soundcloud and one copy on vinyl… that comes direct from the developers??! So I did the thing I usually do and recorded it myself! It was a fun process and really got me thinking about the audio design and how it’s all linked to go along with the randomly generated levels. Then I thought about things even more and edited all the musical cues and interludes into a new videOST series. Watch, listen, enjoy and then go play the game yourself. It’s pretty fun, only a little flawed and it’s on every PlayStation platform as well as iOS and Android.