If you’re a Spelunker World fan who likes watching over reading long posts full of text, I’ve got the video for you! We were out of town and were hit by a minor “lifestyle change” but I still managed to record all the new stuff from the Mega Massive March 18th update to the game. Check it out if you still haven’t had your fill of hot new Spelunker World changes!
Tagged: Square Enix
Dragon Quest Builders, otherwise referred to as the Minecraft/Blue Slime mashup, is nearly out on Sony platforms in Japan. In anticipation Square Enix released a fairly lengthy demo which I grabbed immediately and jumped right into. Here’s just over an hour of mostly straightforward gameplay with a little plodding confusion at the end. Right after I finished recording I solved my own problem so I’ll be back with a follow-up if there’s anything exciting left to see in the demo.
As I’ve been playing more and more Spelunker World online I’ve met a few people who don’t understand how the crafting and upgrading system works. I’d expect that from the Level 1 or Level 5 players but I’ve found people into the 20’s that didn’t know you could upgrade your gear.
The game isn’t totally esoteric but there’s a lot going on and there isn’t a clear tutorial on how it all works. If you never risked poking all the buttons you could easily miss out on the most satisfying part of the game: the loot grind. There is nothing like spending an hour getting through a stage and coming back later with beefed up gear to breeze right through it.
So for anyone out there mystified by Rare Materials, item fusion, level caps and Litho-Stones, I made this video. It’s as broad an overview of the gameplay loop as I could come up with. I may have gotten too into it towards the end and started talking a little fast but, lucky for you, I’m here to answer your burning questions.
This is it! My life is complete! Minna de Spelunker Z is finally out and completely comprehensible in English as Spelunker World. It’s free-to-play on PlayStation 4 and hilariously brutal and you should all go download it and we should play for a while. Check out my first 45 minutes with the game that I streamed last night and all the simple revelations I had simply because I could read text prompts.
Forget about that Metal Gear Whatever game! Minna de Spelunker Z updated last night and while we still don’t have a new zone they’ve updated, changed and added a lot. The Version 1.07 changelog adds the new Championship events, makes the web-based notifications faster, adjusts the daily login bonus timer, and improves the criteria for the end-of-stage multiplayer rankings. Most noteworthy for me and my sprawling glut of gear is the addition of a “NEW” tag on newly crafted items to make them easier to find. According to the Google translation there’s also a way to reset your OP gear to its starting stats which is kind of terrifying since I can’t read anything in the game.
In other news, Square announced that they’ve reached 300,000 registered players which doesn’t seem like a lot for a game that’s nearly eight months old. The chances of it being translated now seem extra slim but, whatever, we get a bunch of daily login goodies to commemorate the occasion starting on September 18th.
Several new events are rolling out including the reveal of Collaboration #7 that I’ve been guessing at for nearly a month. Turns out it’s Kaku-San-Sei Million Arthur, some kind of wildly popular mobile, card battle, RPG, thingie. It’s even available in English if you’re into that sort of thing. I’m not, so all that’s important to me is that new gear will be available from 9/16 through 10/28.
Nimue (the character from the teaser image), Merlin and Arthur gear will be peppered through a handful of stages, rotating availability in two-week intervals. The Million Arthur collaboration also gets you a bonus 100 Moon Stones if you download both it and Spelunker Z on the Vita by October 28th. That might be hard to pull off if you aren’t using your Japanese PSN account though.
Of utmost importance to me is the new pet, Perle. Not only is it an adorably plush Persian cat that sits on your head, Perle can be used to activate the multiplayer switches in the levels. I might finally be able to grab some of the shining silver eggs that have been off limits to me since I can’t ever find anyone to play with. Perle’s lithograph pieces can be found in stages 1-16 through 1-20 from September 16th through October 28th.
Finally, there’s the new Championship events that promise “tricky ultra-high degree of difficulty” stages with powerful loot as the reward. Rotating daily from now until October 28th, I’m not certain if these five Championship stages are just remixes of existing ones or totally new. I’ll have to have more of a poke around the map screen with Google Translate loaded up.