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Over 4 Years later, Starbound is out today

Starbound is finally, finally, finally, FINALLY out. Let me give you some perspective on my overuse of the word finally. The last time I played Starbound was in the early beta testing period in January of 2014. When I pledged my support to the game’s crowdfunding campaign it was April 2013. When I first heard rumblings about the game it must’ve been late 2011 or early 2012. Over the last 4+ years I’ve casually watched the game’s progress reports roll in, eagerly awaiting this 1.0 release.

It’s come so far from “Terraria in space” and I’m so happy for the gang at Chucklefish. The trailer above, set to Curtis Schweitzer’s magnificent soundtrack, feels like the perfect bittersweet send off as the game launches into retail release. I hope to dig into it myself in streams and videos over the coming weeks.

Konami’s Snake Eater Pachislot hints at a new HD remake?

While everyone seems annoyed, pissed or heartbroken by Pachi Metal Gear Solid Snake Eater, I think it’s downright awesome. Not only are there a thousand things popping off in this EIGHT MINUTE INSTRUCTIONAL VIDEO but the amount of footage from Snake Eater they’ve recreated in the Fox Engine seems staggering. Hmmm…

It’s almost like they recreated these scenes in an engine capable of running in real time on modern consoles and PCs for something other than a slot machine. With Kojima gone another HD remake of the series would be the quickest offering to turn out. The last HD versions are only a generation old and dumping them into the Fox Engine could be a potentially efficient way to keep the series out there while a new team works up a sequel of their own.

Or Konami really did pour all these resources into a slot machine. That’s pretty cool too.

FRU Live Stream is Up

My setup isn’t great for recording Kinect games but they come along so rarely that I’d never tried before. Nevertheless, here’s a quick half hour with FRU!

The Last Great Kinect Game, FRU, is Out Today

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It was E3 2014 when I first saw FRU in action and immediately fell for its mix of 2D platforming and Kinect integration. The bubbly silhouette of your body allows the main character to interact with an alternate version of the world. Your positioning allows the character to access platforms and bypass obstacles. Imagine if your body was the portal in Portal. And it’s finally out on Xbox One today for $14.99 or $10.04 for Gold members.

I will hopefully be streaming it this afternoon but whatever I do get recorded will be up on YouTube shortly after.

Let’s ignore Sonic’s checkered past for one day – he’s 25 today!

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It’s Sonic’s 25th Anniversary today and Amazon is the winner so far for unexpected tributes. The homepage features the video above wherein Sonic runs past his numerous, sometimes questionable milestones without flashing a hint of embarrassment at pretty much everything past 1999. They even picked Palmtree Panic from Sonic CD for the music instead of the typical Green Hill Zone tune! Good on ya Amazon, now go buy some Sonic stuff and help me make a few pennies.

In related celebratory Sonic news, the indie game music label Materia Collective is releasing a huge remix album at some point today. It sounds classy as hell from this preview track, I’m looking forward to hearing the rest. And poking around Bandcamp yesterday I came upon this totally outstanding rearranged album from 2012, Mindwipe Goes Sonic. Damn it’s good!

If you haven’t seen it elsewhere there’s also a Sonic Humble Bundle going on but they’ve broken it up so every tier has at least one of the games you’d really want in a Sonic collection. That t-shirt in the $35 tier is preeeeetty tempting though.

Happy B-Day Sonic! Here’s to a comeback title I can finally get into.