Too Human, Circa Year 2000
I just happened to find an old EGM that had a preview of Too Human. What’s Too Human you say? Why it’s that futuristic action RPG where you play a cop in the year 2450, on a murder mystery to find out who killed a fellow officer. Doesn’t ring any bells? That could be because this incarnation of the oft-delayed game never came to fruition.
The version previewed in EGM back in 2000 was being coded for the Playstation 2 at the time. It was meant to fill 4 discs, tell a non-linear story, contained more than 15 different worlds, and was played via third person perspective. Well, one of those things made it to 2008. The game was also meant to have over an hour of pre-rendered cinematics, over 80 hours of gameplay (a far cry from the 10 hours it ultimately wound up with), and would have run “in high-res at 30 frames per second with no load times.” High-res? On the PS2? Amazing that people were saying that back then, since the first console that could do actual high-res was the Xbox, which didn’t come out until 2001.
Denis Dyack is quoted in the article as saying “trust us, the game will blow you away.” This version of the game likely might have. Hit the jump to see the ultra-tiny image scans from the magazine.