Tagged: Mass Effect

Video Game actors cheat sheet

The first video game actor I remember becoming a fan of is Raphael Sbarge. His character in Star Wars: Knights of the Old Republic, Carth Onasi, was a slight crush for me and his voice acting played a great role in that. I never tried to find out who the actor was until I watched Shawn playing Mass Effect and heard that voice as Kaidan Alenko. That was also what got me interested in trying a game I might not have tried otherwise. Since then I look up all the video game actors I like. I follow them on social media if they have one and I follow them from game to game. Part of the problem is, my memory is getting worse for some trivial things like who played who in a video game, which in part may be because the face I put with the voice is not their own.

I kept thinking I should make myself a cheat sheet and I figured I would post it here in case anyone else finds it interesting, so bare with me for how selective I am about who is listed. If I have incorrect info please let me know. This will be on-going as I move through games. I will try to keep it alphabetical by actor’s first name for now. I am also breaking this up into multiple pages, so check the page links at the bottom to see the rest.

Ali Hillis: Liara T’Soni of Mass effect Series, Scout Lace Harding in Dragon Age Inquisition, Lightning Farron in various Final Fantasy games & much more. IMDB


Stats! EA Rolls out N7 HQ, details your Mass Effect multiplayer career

Several things happened to me this year that I didn’t expect. I got into my first MMO, I got hooked on roguelikes and I spent a bunch of time playing Mass Effect 3’s Multiplayer mode. As I’m sure you know, I am not the multiplayer kind of gamer. I like stats, not leaderboards, so the whole “I got most kills” bragging stuff doesn’t entice to me. I didn’t play it for long (22 hours, apparently) but I did come to enjoy it until I got bored with the handful of maps and the repetitive waves of enemies. Oh, and the constant nudging to spend money on capsule toys full of junk.

I only bring it up today because EA has rolled out it’s stat-focused N7HQ site and I remembered my Origin login to get inside. I’m surprised I managed to rank so high; I’m usually in the millions on leaderboards and I haven’t touched the game in months. What you see here was the most interesting stuff but you can dig into your character roster, all the way down to your current multiplayer character skill trees. I tell ya, me and that Level 14 Female Sentinel had fun detonating tech armor and taking guys down with only a pistol and Warp.

Done Playing: Mass Effect (Xbox 360)

Put a bow on it...

As is often the case, just after my last post on Mass Effect I wound up finishing the game and putting off the final recap until I’d forgotten most of what I’d done. Trying not to give away super specific stuff I’ll just say that by the end I wound up taking the high road — the Paragon, goody-goody route — until it came to dealing with that damned Council that was always dogging me. I conveniently chose to “sacrifice them for the better good of civilized kind” but really I was glad to see them go. That’s… probably had an effect on my standings in Mass Effect 2 but it somehow made humans look like the hardasses of the universe and got us in charge of The Council 2.0. Happy coincidence, that.

Having played Mass Effect 2 by the time of this writing I will say that if you have any interest in experiencing the original, do it first! Mass Effect has a massively effective bucketload of glitches, hitches, and rough edges that make it look like a PlayStation 2 game from 2001 in comparison. I’d like to go back for a few Achievements but having watched Katy play through it as I’m playing the sequel I don’t think I could stomach it for even the 14 hours it takes to speed run the main story.

My final play time was somewhere around 27 hours and I’d definitely had my fill of Bioware’s expansive galaxy by then. The framerates go to hell by the second half and the hard-to-differentiate gear makes inventory “management” a painful misnomer. Still, there’s a great sci-fi universe to explore in Mass Effect and as much backstory as the sequel offers there’s nothing like experiencing it first hand, even if you run through it being a jerk to everyone.

First Post

Morally Effective, Too

I was going to do a post today about what I think of my first two days spent with Mass Effect 2 (here’s a hint, I really like it). Instead, I’m going to save that for another day and focus for now on the game’s morality system. As was true with the first Mass Effect, morality plays a big part of your galaxy spanning adventure. Oftentimes in conversations, of which there are many, you have the choice of making Shepard respond with a positive, neutral, or negative tone. Choose the “good” answer and you win positive karma, which builds you into a Paragon. Choose the “bad” answer and you lose karma, sliding you towards being a Renegade. Choose the “neutral” response and, well, your disposition doesn’t go anywhere.

I mostly don’t have any issue with this system of interaction. I like being able to play out events in different ways to get every possible outcome. What I’m not big on is the fact that you’re incentivized to go Paragon or Renegade. On my first play through of Mass Effect 2, I’m going the paragon route. I choose to earn those all important karma points every chance I get when having conversations, automatically picking the “good” response as soon as it appears. The problem is, that’s not how I would really behave in real life. Out of the three possible responses, the good choice sounds too namby pamby, the bad choice sounds too hateful, but the neutral choice… that one usually sounds just right. You earn nothing tangible by choosing to play it down the middle, though, so it’s really a non-option. That’s a real shame.

What I think I’d really like is a conversation system that’s somewhere between what this game has, and what Dragon Age offered. The choices were much more varied in Dragon Age, and much more ambiguous. Shades of good and evil, paragon or renegade, were much harder to define in that game. That said, the efficiency of getting through conversations in real time in Mass Effect is something I would hate to lose. There’s a lot to be said for an RPG that lets you talk without having to stop and read through multiple sentences of text.

In any case, my Shepard will finish this game as a good two shoes. He’ll then immediately relive his adventure, choosing to be the galaxy’s biggest jerk. I kinda can’t wait to see the hilarious consequences of Renegade Shepard’s actions. Paragon Shepard can be kind of a bore at times.

I bought Mass Effect 1…

I wanted Mass Effect 1 since Dragon Age helped me connect many games I’ve liked have been Bioware. Especially after listening to Giant Bombcast’s special with one of the Bioware guys where they discussed Mass Effect 2 & 1. I bought ME1 last Friday night and started a game with a female character on Saturday. I also received Sacred 2 from GameMine, so I asked Shawn if he’d like to try Mass Effect since it’s not the game he feared it would be, it’s more shooting etc. Shawn has been playing ever since ^_^ I have been having fun with Sacred 2, so I don’t mind. 
Here’s my character as I was first starting out.
Sacred 2 isn't too bad. Kill run around repeat
Then there was this crazy medievel metal concert when I helped some guy:
crazy medieval metal concert in sacred 2
The game is a bit buggy, here’s my character recently with crazy armor standing with a person stuck in the floor:
Sacred 2 character with a random person stuck in the floor
That’s all. Shawn finished Mass Effect 1, so maybe tonight I can resume my game.