Tagged: Xbox

It’s still me talking about Drihoo but on a totally different site!

I have plenty more to post right here on GameLuv about Drihoo soon but I simply couldn’t pass up the plug for this post from Time Extension since I’m in it! I spoke to the new retro site about the game and my translation but the angle that’s probably most interesting to a wider audience is its connection to the Soulsborne games. It’s a revelation that I never would’ve had if I weren’t slogging through the twenty year old game and digging up archives of pre-release material, including some commentary from co-designer and director, Kaikō Arima.

Arima would move over to FromSoftware shortly after Drihoo’s release where he’d go on to touch just about every Demon, Dark, Bloode, Elden title they’ve made since. I started out thinking Drihoo was just clunky and old but I came to see some tangible connections between what it was doing and what Arima would eventually bring to the Soulsborne games.

If you’d like to read a little more about all of that, Time Extension’s Damien McFerran whipped up a great piece based around my email exchange with him and John Szczepaniak who clued me in to the ability to translate the game in the first place. There’s a lot of serendipity that brought all this together just in time for the game’s 20 year anniversary.

E3 2014: The Coins in Microsoft’s Couch Cushions

Phil Spencer

UPDATE: I found a huge listing of all of the ID@Xbox games if you want to read a little more about some of the indie games. It’s not hard to find the big headlines from Microsoft’s E3 2014 press conference today but a few little coins always sink down into the couch cushions. Here’s what bubbled up from the ensuing press release explosion.

The Xbox 360 didn’t get mentioned out loud at the conference but Microsoft isn’t quite ready to put their past-gen console out to pasture. Coming, presumably through 2015, to the console are:

  • Forza Horizon 2
  • Borderlands: The Pre-Sequel
  • Ori and the Blind Forest
  • Project Spark
  • Magic 2015 – Duels of the Planeswalkers

D4, the Kinect-centric game from Deadly Premonition creator, SWERY, is now touted as having Kinect and controller support. The four D’s also stand for: Dark Dreams Don’t Die. I’m not sure if I ever heard that last year. D4 is out in 2014.

While Xbox One games like Ori are falling back onto Xbox 360, Microsoft announced that the 360’s free-to-play “online multiplayer action game”, Happy Wars, will make the jump to Xbox One. To be released before the end of 2014, the Xbox One version will include a story-driven campaign mode and support for up to 30 players. I have no idea if those are just the same features from the 360 version.

Somewhere towards the end of the show Microsoft shot off a rapid fire reel of indie games coming by way of their ID@Xbox initiative. The first few listed below are worth pointing out because they appeared on Microsoft’s press site but not in the footage at the show. The rest are coming to other platforms or are already available on PC so I won’t go into detail but here’s a handy list for anyone looking.

  • Wulverblade
  • Another World/Out of this World
  • Q.U.B.E.
  • There Came an Echo
  • Cuphead
  • Fenix Rage
  • Earthlock
  • Knight Squad
  • #IDARB
  • Aztez
  • Plague Inc. Evolved
  • White Night
  • Hyper Light Drifter
  • Lifeless Planet
  • Slash Dash
  • Fru
  • Lovers in a Dangerous Spacetime
  • Might No. 9
  • Grave
  • Threes
  • Woolve
  • Hellraid
  • Below

This ad for Grand Theft Auto V is smarter than it should be


Meijer, one of our regional grocery/department stores totally nailed it in their ad for Grand Theft Auto V this week. Not only are they aware that the game requires an 8 gig install to play, they know that it’s only possible to install stuff to a flash drive on the 360. I’m not even sure myself but PNY may be one of the brands that Microsoft certified as 360 compatible. Amazing job, ad team!

Dinosaur Hunting: Complete


The “review” after the break pretty much tells the story but to sum it up: I am officially the foremost expert on Dinosaur Hunting that doesn’t speak or read Japanese. The video above is the first part in what wound up being a 15-part series on Youtube, a complete playthrough that’s garnered way more views and interest than I could’ve hoped for. The review below will give it to ya straight but if “dinosaur” and “hunting” sound like an intriguing adventure you might as well get started with the videos. Oh, and there’s much more at the Giant Bomb page for the game which I also created.

Another 40 Minutes with Dinosaur Hunting!

Ok, not really. I had forgotten that my original video production was never posted here! A courteous offering to a former site, the page there has gone dead and so now the whole 40 minute playthrough is up on Youtube and, conveniently enough, right here! Watch it, Favorite it, Like it if you would. My original post has garnered some discussion and it also links right to the episode of The GameLuv Show where I first talked about the game so check that out too if tranquilizing raptors with a shotgun is of further interest to you.

With capture hardware finally in my possession I promise I’ll eventually get around to playing through the game again and doing a proper and complete video presentation. For now, here’s my camera pointed at the TV with direct feed audio and narration.