Even after seeing the game played in front of me by a friend back when it launched I still wasn’t convinced that Mass Effect would be any fun for me. It wasn’t until years later, and on the eve of the sequel’s debut, that I finally played it because Katy had 1) just bought it for herself and 2) told me to try it. Until Mass Effect I hadn’t enjoyed a single BioWare game, not because I’m some snooty ass, they’ve just never appealed to me. The combination of endless dialog trees, bountiful side quests and stat-heavy party management and combat just isn’t my thing. The last role-playing game I really enjoyed was Final Fantasy VII preceded by Lunar and Dragon Warrior before that. Maybe it’s a cyclical thing and every decade I get into one single RPG.
I guess I should start by introducing my particular flavor of Shepard; a Vanguard named Blaeth. She doesn’t care if you say it BlYthe or BlAYthe so long as you don’t talk about it for hours. Auburn haired with dark lips, she’s got a gaunt look that’s more supermodel than Grand Moff Tarkin only with a sweet scar from left to right across her face. I was going to play her as mean as possible just to spite the game but as I’ve gotten slightly more intrigued I realized she’s more like Elen Ripley. Tough, even ruthless, when it comes to the insincere and despicable but compassionate where others would turn a blind eye. That is, of course, until I get tired of listening to characters gab on about who-knows-what, hit the skip button and wind up fighting my former colleagues. Ah well, it just means more experience and gear for Blaeth Shepard and crew.
Over 15 hours in I’ve decided to skip all the repetitive and time consuming planet grinding and focus on the story missions. I’ve also put the difficulty on Casual thanks to that first scene with the Geth Stalker where I died repeatedly as soon as the battle started. My enjoyment of the game is tenuous and though I keep playing it’ll only take one more battle as frustrating as that to send my Shepard into early retirement. The real-time combat is the big draw for me. If it were turn-based or more omniscient (where you command characters instead of controlling them directly) I’d have quit after the first fight. I don’t enjoy the ultra-micro-management of characters but here I’m free to play it like a third-person shooter. Although they get stuck and left behind a lot, the A.I. teammates are even smart enough to fight, take cover, use items and abilities without me having to do a thing. I loathed the “programming” of characters in Dragon Age; absolutely no fun! I guess I just assumed that Mass Effect played like Knights of the Old Republic or Jade Dragon and blacked it out in my mind. For that I apoligize to all who tried to get me into it over the years.
I’m sure that accounts for most of you reading this so I’ll try to keep these entries short from now on and wrap up here with some of my personal highlights so far:
- Telling Joker not to infect anyone on-board with his obviously non-contagious illness
- Killing everything with the Mako’s cannon
- Hanging up on the Council when they get snippy about me killing everyone
- Manually reactivating Mira’s Core and getting a triumphant Macintosh-esque fanfare
- Using Throw, Singularity, Overdrive, Shotguns, Pistols, and Assault Rifles… simultaneously… on a single target
- Flying, robotic, gun-headed, sentry swan bots!
- Struggling over frying that alien queen or setting her free on Peak 15 (I’ll let you guess what I did)
- Telling everyone to shut up and ignoring any dialog options that end in a ‘?’
- Killing Geth
- Admiring Wrex’s crazy head
- Ignoring Kaidan in hopes that he’ll leave some day
- Keeping everyone in line by ignoring them and never, ever trying to romance them
What are some of your favorite early-game moments? I know I missed a ton so fill me in on the most memorable stuff up to the Thorian encounter on Feros.