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Konami’s Snake Eater Pachislot hints at a new HD remake?

While everyone seems annoyed, pissed or heartbroken by Pachi Metal Gear Solid Snake Eater, I think it’s downright awesome. Not only are there a thousand things popping off in this EIGHT MINUTE INSTRUCTIONAL VIDEO but the amount of footage from Snake Eater they’ve recreated in the Fox Engine seems staggering. Hmmm…

It’s almost like they recreated these scenes in an engine capable of running in real time on modern consoles and PCs for something other than a slot machine. With Kojima gone another HD remake of the series would be the quickest offering to turn out. The last HD versions are only a generation old and dumping them into the Fox Engine could be a potentially efficient way to keep the series out there while a new team works up a sequel of their own.

Or Konami really did pour all these resources into a slot machine. That’s pretty cool too.

FRU Live Stream is Up

My setup isn’t great for recording Kinect games but they come along so rarely that I’d never tried before. Nevertheless, here’s a quick half hour with FRU!

The Last Great Kinect Game, FRU, is Out Today


It was E3 2014 when I first saw FRU in action and immediately fell for its mix of 2D platforming and Kinect integration. The bubbly silhouette of your body allows the main character to interact with an alternate version of the world. Your positioning allows the character to access platforms and bypass obstacles. Imagine if your body was the portal in Portal. And it’s finally out on Xbox One today for $14.99 or $10.04 for Gold members.

I will hopefully be streaming it this afternoon but whatever I do get recorded will be up on YouTube shortly after.

Let’s ignore Sonic’s checkered past for one day – he’s 25 today!


It’s Sonic’s 25th Anniversary today and Amazon is the winner so far for unexpected tributes. The homepage features the video above wherein Sonic runs past his numerous, sometimes questionable milestones without flashing a hint of embarrassment at pretty much everything past 1999. They even picked Palmtree Panic from Sonic CD for the music instead of the typical Green Hill Zone tune! Good on ya Amazon, now go buy some Sonic stuff and help me make a few pennies.

In related celebratory Sonic news, the indie game music label Materia Collective is releasing a huge remix album at some point today. It sounds classy as hell from this preview track, I’m looking forward to hearing the rest. And poking around Bandcamp yesterday I came upon this totally outstanding rearranged album from 2012, Mindwipe Goes Sonic. Damn it’s good!

If you haven’t seen it elsewhere there’s also a Sonic Humble Bundle going on but they’ve broken it up so every tier has at least one of the games you’d really want in a Sonic collection. That t-shirt in the $35 tier is preeeeetty tempting though.

Happy B-Day Sonic! Here’s to a comeback title I can finally get into.

E3 by Me3: Sony

That’s E3 by Me, Me, Me because all I’m doing is writing how I feel about the show. I’m not giving each company a “report card” and I’m not declaring that anybody “won E3”

Sony’s showing was downright spartan and I’m not talking about the emotionally unstable father figure that opened the show in the God of War demo. It all took place on a single theater stage with a single screen at center. No 180-degree, sweeping projected animations, no secret entrances from the middle of the stage, no elaborate synchronized light displays. The biggest to-do about Sony’s show was that the music in many demos and transitions was played by a live orchestra conducted by Bear McCreary. The whole thing felt very scaled back in presentation but it wound up a tie with Microsoft for the number of games I wish I could play right now.

Before anyone set foot on stage, however, the show launched with a demo of God of War. I looked around as the father and son duo attempted to hunt a deer while fighting lava trolls but I couldn’t find a way to care less. The ‘Dad Card’ has been played in so many games over the years and I was never a fan of Kratos so it’ll take more than a brief demo to sway me.

In short order, SIE Chairman, Shawn Layden introduced an entirely new game from Bend Studio, Days Gone. The game actually opened and closed the conference with two separate demos and showed a world overrun by “freakers” (don’t call ‘em zombies!) where bounty hunter and former biker, Deacon St. John attempts to make a living. It almost looks to be an action puzzle game where you manipulate the environment to bottleneck and whittle down World War Z-sized hordes of zombies. The undulating floods of zom– Freakers not only looked impressive, their speed and swarming behavior puts enough of a wrinkle on the good ol’ zombie trope to get me excited.


The Last Guardian finally has a release date and that is literally the only other thing I needed to know about that game. I’m sold, Day One, all the way! Next up was a new demo of Horizon: Zero Dawn that introduced us to NPC townsfolk, wild animal taming and an explosive boss battle that destroyed an unfortunate village. The game continues to expand in scope each time we see it and it’s only ratcheting up my anticipation. Then we saw some actual gameplay of Detroit, the new game from David Cage that looks to tell a handful of android sob stories that’d make Philip K. Dick proud. The demo did a fantastic job of showing how one scenario could play out numerous different ways. I just hope the actual game is as swift and doesn’t require complete new playthroughs to see some alternative situations.

Next was the inevitable PlayStation VR segment that revealed Resident Evil 7 to the world as one of the first big name games to be playable in VR and on a TV. The rest of the showcase featured mostly VR “experiences” that I have no interest in with Farpoint being the potential exception. Not that it’s an exclusive but the Call of Duty: Infinite Warfare demo was the first extended footage I’d seen and, wow, was it impressive! This may be the first entry I play since Call of Duty 2.

At this point Shawn Layden returned to the stage accompanied by the bounding shadow of none other than Crash Bandicoot. The licensing with Activision must be a nightmare to have teased this reveal for so long but finally we’ll get… oh, it’s just remastered versions of Crash 1, 2 and 3. He’s also appearing in the new Skylanders but whatever. I seem to be on the verge of playing the original game at a moment’s notice anyways so this will only make it easier to jump into.

Finally, Andrew House took the stage to introduce the return of Hideo Kojima after his falling out with Konami. He raced down the fancy projected pathway to tease us with a glimpse of his new title: Death Stranding. It stars a naked Norman Reedus who laments the death of an infant that’s attached to him by a metallic umbilical cord. Handprints patter across his body as the camera reveals he’s on a beach surrounded by dead marine life. Five mysterious figures float in the sky above him. Welcome back Kojima, no one does batshit crazy quite like you! Whatever it is and whenever it is, I’m there!